Weapon roster (verified)
| Name | Damage | Cooldown | DPS | Unlock cost |
|---|---|---|---|---|
| Simple Crossbow | Starter | — | — | Starter |
| Shotgun | 42 DMG | 0.8 s | 52.5 | 900 Coins |
| Taser Gun | 45 DMG | 1.0 s | 45.0 | 500 Fossils |
| Poison Crossbow | 50 DMG | 1.0 s | 50.0 | 750 Fossils |
| Combat Shotgun | 90 DMG | 0.8 s | 112.5 | 50,000 Coins |
| Venom Grenade Launcher | unverified | unverified | unverified | Season 1 Pass reward |
Weapon values are UI observations, not official balance documentation. The Venom Grenade Launcher is the Season 1 reward from the Raptor Update; its DMG / cooldown / poison values are not publicly published. Taser Gun briefly stuns the target; Poison Crossbow applies poison + 10 % target-damage reduction.
Weapon upgrade curve (linear +50 / level)
| Level | Cost (Coins) | Cumulative |
|---|---|---|
| 1 | 100 | 100 |
| 5 | 300 | 1,000 |
| 10 | 550 | 3,250 |
| 25 | 1,300 | 17,500 |
The pattern follows Cost(N) = 100 + (N - 1) * 50. Late-game upgrade curves deviate from this linear baseline; no closed-form late-tier equation is published.
Gamepass stack (Roblox API ground-truth)
| Pass | Price | Effect | Source |
|---|---|---|---|
| Craft All | 99 Robux | One-button craft-everything convenience | Gamepasses API |
| Double Coins | 299 Robux | 2× Coin income multiplier | Gamepasses API + Rolimons |
| Double Exp | 499 Robux | 2× companion EXP multiplier | Gamepasses API |
| Inventory Add 500 | (price not exposed) | +500 inventory slots | Gamepasses API |
The Roblox gamepasses API for universe ID 10272975313 returned four active passes on the 2026-07-30 pull. Stacking is multiplicative for Double Coins / Double Exp, additive for code rewards (then multiplied by the pass), and non-stacking for Race Rerolls.
Tech Capsule vs. Elite Capsule (Robux trap)
The capsule ladder has a verified Robux-vs-Coin asymmetry:
- Tech Capsule: 159 Robux for 300 Capture Luck.
- Elite Capsule: 7,200 Coins for 320 Capture Luck.
Elite is strictly better on both axes. The wiki calculator always fires a swap alert when Tech Capsule is selected — see Capture rate and capsules for the full math.
What’s not exposed
- Inventory Add 500 price — not exposed by the public gamepasses API.
- Venom Grenade Launcher stats — DMG / cooldown / poison values are not publicly published.
- Double Coins / Double Exp stacking order — multiplicative on raw drops; additive with code rewards. Exact ordering with weekend events is not documented.
What to read next
- The capture-rate math behind Tech vs. Elite: Capture rate and capsules.
- New player weapon route: Beginner guide.
Sources and verification
| Source | Kind | URL |
|---|---|---|
| DinoHunters.space weapons | Community | https://dinohunters.space/database/weapons |
| Roblox Game Passes API | Roblox API | https://apis.roblox.com/game-passes/v1/universes/10272975313/game-passes |
| Rolimons Double Coins gamepass | Community | https://www.rolimons.com/gamepass/1903506710 |
Verification date: 2026-08-01. Weapon stats and gamepass prices are time-sensitive; the Roblox gamepasses API is the source of truth for pass prices.
Frequently asked questions
Which weapon has the highest verified DPS?
Combat Shotgun at 90 DMG / 0.8 s = 112.5 DPS. Poison Crossbow follows at 50 DPS, Shotgun at 52.5 DPS (with the 1.0 s vs 0.8 s caveat — see the table).
Is Double Coins worth 299 Robux?
Double Coins is a multiplicative 2x on raw coin drops. Stacks with code rewards. It does NOT change capture rate or companion DPS.
What does the Inventory Add 500 gamepass cost?
The Roblox gamepasses API lists the pass without an exposed price on the public pull. Treat the price as a scenario input until Fishgig Game surfaces it in-game.
Sources
- DinoHunters.space weapons databasecommunity · Checked 8/1/2026
- Roblox Game Passes APIofficial · Checked 8/1/2026
- Rolimons Double Coins gamepass pagecommunity · Checked 8/1/2026